Goldsheaf Wheat
Hardy golden grain for flour, feed, and warm loaves by the hearth.
A cosy village farming sim · in your browser
Farm a village pieced from warm wool and walnut.
A whole village day unfolds across the fields. Till your garden beds, wander the lanes, and tend a farm that keeps on living.
From the garden beds
Homegrown crops, drawn frame by frame for the wool-white cottages and poppy-red roofs of Whiskerfield.
Hardy golden grain for flour, feed, and warm loaves by the hearth.
A sharp, crunchy little root ready to nibble after only a few days.
Scarlet pods with a gentle heat, regrowing through the warmest weeks.
Soft white fibre gathered by the handful, ready for spinning into cloth.
Heavy vines that keep fruiting all summer, sweet enough to eat off the plant.
Tall golden stalks grown for the kitchen table and the animal stores.
Layered bulbs in warm walnut skins, with a hearty bite for the pot.
Rich beans prized for a strong, fragrant cup by the kettle.
Fieldwork
Six dependable tools for soil, water, timber, stone, fishing, and construction.

Till an empty patch of soil.

Water planted garden beds.

Chop trees and collect timber.

Break stone and uncover ore.

Cast from the shore of a lake.

Move or remove placed decor.
Six good neighbours
Traders, anglers, keepers, and dreamers, each with their own work, quests, and stories.
Keeps rare goods moving and always knows the value of a careful trade.
Knows the still pond, the changing weather, and every catch worth keeping.
Knows the good stone and trades fairly for useful ore.
Watches the coppice and teaches the patient work of tending woodland.
Keeps the old hearth, the first lessons, and the village's warmest advice.
Reads the wind and the stars, and offers curious gifts to kind neighbours.
Day by day
Turning seasons, a busy market, and a village that keeps on living while your farm grows.
Crops, weather, and light change through spring, summer, autumn, and winter.
Refine harvests into flour, bread, cheese, and valuable meals.
Fill orders, trade goods, and put the coins back into your farm.
Raise chickens, sheep, pigs, cows, and goats for eggs, wool, truffles, and milk.
Follow personal quests, daily orders, and long-term achievements.
Grow beyond your first field into quarries, ponds, woods, and meadows.
Six places · one village
Every place keeps its own stock, its own keeper — and its own way of paying you back.
Open beds tilled and ready for planting.
Watered beds grow ×1.5 faster
Sunlit woodland full of timber and forage.
Rowan Clover watches the coppice
Open rocky ground threaded with bright ore seams.
Stone returns after a new day begins
Calm, clear water edged with reeds and cattails.
Pip Barleycorn pays a better rate for the catch
A bright clearing full of clover and wildflowers.
Wild plants are gathered by hand
Bram Thistledown’s travelling market.
Rare goods travel between the plots
29 quests · 30 standing orders
The folk pin what they need. You decide what it costs them. Real slips from the game's board:
Quest · the quarry
Unearth 1 Poppyheart Ruby.
Quest · the beds
Bring 10 Hearthroot Parsnips.
Quest · the pond
Bring one of every pond fish.
Order · the hearth
Deliver 3 × Harvest Pumpkin.
Quest · the woods
Deliver 5 pieces of hardwood.
Quest · the lanes
Unearth 1 Denim Sapphire.
Quest · the hearth
Grow 1 Honeyrind Melon.
Order · the market
Deliver 2 × Cottage Loaf.
…and 51 more where these came from. Rewards in gold; trust paid separately.
Out in the village, something is always ripening